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The encyclopedia · Product & Design · Product decision · 2011–2015

LINE's stickers were an afterthought — they became a billion-dollar business

LINE launched as a messaging app after Japan’s 2011 earthquake. Stickers were a minor feature. Users bought millions; a billion are now sent daily.

LINE Corporation · Naver · 2011-06-23

What happened

In March 2011, a magnitude 9.0 earthquake struck Japan's Tohoku region. The disaster left millions without power or phone lines. SMS networks were overwhelmed. But Wi-Fi and some 3G networks remained operational. People turned to data-based messaging to reach their families.

Naver co-founder Lee Hae-Jin, who was in Japan during the earthquake, saw the need for a reliable messaging app that worked on data networks. Within two months, his team built LINE, launching in June 2011. The app offered free messaging and calls over Wi-Fi or mobile data. It grew quickly through word of mouth.

LINE introduced stickers — larger, more expressive emoji — as a decorative feature. The original characters, known as LINE Friends, were designed by Kang Byeongmok in 2011. The company expected stickers to be a minor addition. Instead, users embraced them as a new form of communication. The Sticker Shop became a major revenue source.

By January 2013, LINE had 100 million users. By July 2013, 200 million. Stickers were central to the platform's appeal. Over 1 billion stickers were sent daily worldwide. The feature that was supposed to be an afterthought had become the product's identity and a multi-billion-dollar business. LINE's IPO in 2016 raised $1.3 billion.

Why it happened

  • LINE launched in June 2011 after Japan's Tohoku earthquake — stickers were introduced as a decorative feature, never expected to be the main product
  • Users embraced stickers as a new form of communication, sending over 1 billion daily — the Sticker Shop became a multi-billion-dollar revenue source
  • LINE grew to 100 million users in 18 months and 700 million by 2017 — the afterthought feature became the product's identity and main revenue driver
What it costA feature that was never meant to be the main productlucky mistake

The lesson

LINE launched stickers as a decorative afterthought. Users treated them as a new language. The feature that was never meant to be the product became the product.

Sources

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    Somewhere, someone solved the problem this company failed at. 2nd Opinion →