Back to the archive

The encyclopedia · Product & Design · Product decision · 1982–1983

Atari's E.T.: five weeks of development, four million cartridges — and a landfill

Atari paid $20–25M for the E.T. license, rushed it out in five weeks, then buried millions of unsold cartridges; parent Warner lost $310M by mid-1983.

Atari, Inc. · 1982-12

What happened

E.T. the Extra-Terrestrial — Atari's licensed tie-in to Steven Spielberg's blockbuster film — was the product of a rushed deal: rights negotiations ended in late July 1982, leaving programmer Howard Scott Warshaw about five weeks to write the game for the Christmas season. Atari reportedly paid $20–25 million for the license and produced an initial run of four million cartridges.

The game was panned by players who found it confusing and broken, and the unsold stock came back: Atari's president said roughly 3.5 million of the four million cartridges were returned as unsold inventory or customer returns, despite more than 2.6 million selling by the end of 1982.

In September 1983, Atari crushed and buried truckloads of unsold product — later counted at 728,000 cartridges, not all E.T. — under concrete in an Alamogordo, New Mexico landfill; the 2014 excavation confirmed the story. The failure contributed to parent Warner Communications reporting $310 million in losses by the second quarter of 1983, and it became the emblem of the video game crash.

Why it happened

  • The release date was fixed by the movie, not the game: five weeks of development meant shipping a product no one had played, and the game's infamous quality was the direct cost of the schedule.
  • Atari ordered four million cartridges on the strength of the license alone — the film's box office, not the game's playability, set the print run, and 3.5 million came back.
  • The $20–25M license fee made the game's economics unforgiving: a tie-in priced like a blockbuster needed to sell through its entire print run.
What it cost3.5M of 4M cartridges returned; Warner −$310M by Q2 1983costly

The lesson

A license is not a product: Atari paid $20–25M for the E.T. name, printed four million cartridges it had never tested, and buried 3.5 million of them.

Sources

spotted an error? The club wants to know.

Comments · 0

    Sign in to join the comments.

    More like this

    Somewhere, someone solved the problem this company failed at. 2nd Opinion →