The encyclopedia · Finance & Accounting · Financial decision · 2006–2019
Maker Faire ran 200 events in 40 countries — then its company ran out
Maker Media launched Make magazine in 2005 and Maker Faire in 2006; in June 2019 it laid off all 22 staff and halted operations, sponsors gone and money spent.
Maker Faire · Maker Media · 2019-06
What happened
Maker Media grew out of Make magazine, launched in the mid-2000s as the bible of DIY technology, and in 2006 staged the first Maker Faire in San Mateo, California — a county fair for the hardware era. It grew into a global franchise of about 200 owned and licensed events a year in more than 40 countries, drawing 1.45 million attendees in 2016 alongside 125,000 paid magazine subscribers.
The money never followed the crowds. Corporate sponsorship fell away — Microsoft and Autodesk did not sponsor the flagship Bay Area Faire in 2019 — production costs in expensive cities climbed, and free online DIY content ate the magazine's reason to exist. Venture-backed with $10 million raised, the company laid off staff in 2016 and again in March 2019; CEO Dale Dougherty admitted the business had 'always been a struggle'.
In June 2019 Maker Media laid off its remaining 22 employees and halted operations — 'failing as a business but not as a mission,' in Dougherty's words. Licensed Maker Faires around the world went ahead without it while he tried to buy back the assets and restart. The world's biggest maker event had outgrown its own organiser.
Why it happened
- The flagship depended on corporate sponsors; when big tech pulled back, the event that anchored everything lost its margin.
- Free content killed the magazine: the DIY knowledge it sold became freely available online.
- Licensing scaled while the centre starved: the franchise thrived, but the company that owned it could not pay its 22 staff.
The lesson
Maker Faire proved a community can be enormous and not be a business: 1.45 million attendees, 200 events, and a company too unprofitable to run the flagship — the movement lived, the organiser didn't.
Aftermath
Dougherty recovered the Make brand and Maker Faire licensing through a successor venture, and licensed faires continue worldwide. The 2019 collapse remains the cautionary tale of the maker economy.
Sources
- TechCrunch, 7 June 2019 — Maker Faire halts operations and lays off all staff (Maker Media laid off its entire staff of 22 and paused operations; corporate sponsorship drop-off — Microsoft and Autodesk skipped the Bay Area Maker Faire; high production costs and competition from free online DIY content; $10M raised from Obvious Ventures, Raine Ventures and Floodgate; layoffs in 2016 and March 2019; 1.45M event attendees in 2016, 125,000 paid magazine subscribers; CEO Dale Dougherty: 'always been a struggle', 'failing as a business but not as a mission'; licensed faires to proceed)
- ArtsJournal, 10 June 2019 — Maker Faire Has Shut Down And Laid Off Its Staff (for 15 years MAKE guided DIY projects; since 2006 Maker Faire's 200 owned and licensed events per year in over 40 countries)
spotted an error? The club wants to know.
More like this
VShojo spent its biggest star's charity fund — and every talent walked in three days
AT&T paid $85B for Time Warner — exited four years later, wrote down $24.8B
VICE was worth $5.7B — it sold in bankruptcy for $225M
Somewhere, someone solved the problem this company failed at. 2nd Opinion →

Comments · 0
Sign in to join the comments.