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The encyclopedia · Finance & Accounting · Financial decision · 2006–2019

Maker Faire ran 200 events in 40 countries — then its company ran out

Maker Media launched Make magazine in 2005 and Maker Faire in 2006; in June 2019 it laid off all 22 staff and halted operations, sponsors gone and money spent.

Maker Faire · Maker Media · 2019-06

What happened

Maker Media grew out of Make magazine, launched in the mid-2000s as the bible of DIY technology, and in 2006 staged the first Maker Faire in San Mateo, California — a county fair for the hardware era. It grew into a global franchise of about 200 owned and licensed events a year in more than 40 countries, drawing 1.45 million attendees in 2016 alongside 125,000 paid magazine subscribers.

The money never followed the crowds. Corporate sponsorship fell away — Microsoft and Autodesk did not sponsor the flagship Bay Area Faire in 2019 — production costs in expensive cities climbed, and free online DIY content ate the magazine's reason to exist. Venture-backed with $10 million raised, the company laid off staff in 2016 and again in March 2019; CEO Dale Dougherty admitted the business had 'always been a struggle'.

In June 2019 Maker Media laid off its remaining 22 employees and halted operations — 'failing as a business but not as a mission,' in Dougherty's words. Licensed Maker Faires around the world went ahead without it while he tried to buy back the assets and restart. The world's biggest maker event had outgrown its own organiser.

Why it happened

  • The flagship depended on corporate sponsors; when big tech pulled back, the event that anchored everything lost its margin.
  • Free content killed the magazine: the DIY knowledge it sold became freely available online.
  • Licensing scaled while the centre starved: the franchise thrived, but the company that owned it could not pay its 22 staff.
What it cost22 jobs, a 200-event franchise orphanedcostly

The lesson

Maker Faire proved a community can be enormous and not be a business: 1.45 million attendees, 200 events, and a company too unprofitable to run the flagship — the movement lived, the organiser didn't.

Aftermath

Dougherty recovered the Make brand and Maker Faire licensing through a successor venture, and licensed faires continue worldwide. The 2019 collapse remains the cautionary tale of the maker economy.

Sources

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    Somewhere, someone solved the problem this company failed at. 2nd Opinion →